This course is an intermediate course, for more experienced learners to develop their practical and conceptual skills integral to the discipline of Comics and Graphic Novels.
Learning modes and locations may be different depending on the course start date. Please check the location of your chosen course and read our guide to learning modes and locations to help you choose the right course for you.
Please note: We offer a wide variety of financial support to make courses affordable. Just visit our online Help Centre for more information on a range of topics including fees, online learning and FAQs.
This intermediate course builds upon skills explored in the introduction to Graphic Novels course. This course will enable you to develop your practice and allow you to explore your Graphic Novel project.
You will also delve deeper into its context, historical and contemporary, and begin to identify which movements or styles you feel have greatest relevance to your own developing personal creative practice.
The course will be taught in our dedicated Visual Communication studio which is equipped with macs and scanners, a range of Adobe software, drawing tablets, printers and a vast range of drawing and painting materials.
What will we cover?
Intermediate level teaching of:
The key elements of comics/graphic-novels: sequencing, panels, page-layout, captions, direct speech, sound effects - and how to use and manipulate them to tell stories.
Drawing, painting and mixed-media
Adobe Creative Cloud software.
How to use tutor and peer feedback to evolve and improve your work.
Researching, developing and realising longer comics / graphic novels in response to a brief.
The different applications of Graphic Design, from print media to digital.
The key movements and styles within the subject area.
Identifying which of the sub-areas and movements are most relevant to your developing graphic design practice.
What will I achieve? By the end of this course you should be able to...
Manipulate sequential images, panels, page-layout, captions, direct speech, and sound effects to create a longer comic / graphic novel.
Research, develop and realise a longer comic / graphic novel in response to a brief.
Use tutor and peer feedback to evolve and improve your work.
Discuss the different applications of graphic design and the key movements and styles.
Identify which of the applications and movements are most relevant to your developing graphic design practice.
What level is the course and do I need any particular skills?
This course is suitable for intermediate learners, e.g. those who have completed an introductory course in Graphic Novels, or have equivalent knowledge and experience.
English-language competency is required: you should be able to follow verbal and written instructions, demonstrations, hand-outs and health and safety information. You may need to take short written notes for your own use and take part in group discussions.
How will I be taught, and will there be any work outside the class?
Presentations
Demonstrations
Practical work
Individual and group tutoring
Group discussion
Additional/extension activities may be set for you to complete at home or outside of the course hours. Completion of additional tasks is encouraged to help you get the most out of the course. Where required your tutor will discuss these with you.
Self-reflection is an important part of learning in art education and creative practice. You will be encouraged to engage with reflecting on your own work and progress as part of the learning process in Visual Arts.
Are there any other costs? Is there anything I need to bring?
At City Lit, access to basic materials and resources are available as part of this course. We advise you to bring a A5/A4 sketchbook for the recording of ideas and an A3 folder and/or a USB drive, to transport work to and from City Lit. Additional materials required as part of the course will be discussed by your tutor if required.
When I've finished, what course can I do next?
We recommend looking at the Visual Communication category of our website, to see our full range of courses and specialist workshops within graphic design, illustration, children’s book illustration and graphic novels.
Also, you may wish to consider applying to one of our Advanced Programmes in Media and Communications, or a related subject.
Michael Aubtin Madadi received an MA in Communication Design from Central Saint Martins, and a BA in Illustration at University of Westminster. As an animator his work has been shown across art institutions including Tate Modern, The National Gallery, and Channel 4 Television. As a comic artist he has spent 10 years living and working in Japan, published in Seirinkogeisha's alternative manga magazine 'AX'. A selection of these works were collected into his first anthology graphic novel 'Tokyo Undulation'. He is the winner of the 19th AX Manga Newcomer Award, and 2nd place winner of Kodansha's 4th Morning International Comic Competition.
Sophie WolfsonSee moreSee less
Soph Wolfson is an illustrator, animator and educator with a love for visual storytelling. They have produced comics, infographics and illustrations for clients like The Guardian, Vice and Yale University Press. They also produce their own zines and graphic novels. Soph has a background in medical art and has frequently collaborated with scientists to tell visual stories about their work. They also run regular life drawing workshops and love to incorporate observational drawing into the process of creating imaginative and expressive artwork.
Stephen MarchantSee moreSee less
Steve Marchant has taught comic art skills to students of all ages for the last 30 years at sites including City Lit, City University, Birkbeck, The Hayward Gallery, Tate Britain, The Arvon Foundation, The Black Cultural Archive, and is the full-time learning coordinator/senior tutor at The Cartoon Museum – where he is also its comic art consultant. He regularly teaches at schools and libraries across the UK and has taught in Hungary and Latvia for the British Council. Steve has produced numerous educational comics and cartoons for clients including the BBC’s ‘Bitesize’ website, the Learning Trust, Kingston Travel Awareness Unit, Lewisham Youth Service, the Who Cares? Trust, and Africaid, presenting topical information in a fun, accessible format. Other clients have included British Airways, Intel, Kogan Page, ITV, and South London Theatre. Steve is the author/illustrator of two books: The Cartoonist’s Workshop and The Computer Cartoon Kit. His personal work appears in the award-winning online comic Aces Weekly. https://stevemarchantblog.wordpress.com/2016/03/10/the-mighty-world-of-marchant/ www.acesweekly.com Facebook: Comic Creators Project at the Cartoon Museum
Please note: We reserve the right to change our tutors from those advertised. This happens rarely, but if it does, we are unable to refund fees due to this. Our tutors may have different teaching styles; however we guarantee a consistent quality of teaching in all our courses.
product
https://www.citylit.ac.uk/developing-graphic-novels304979Developing graphic novelshttps://www.citylit.ac.uk/media/catalog/product/v/z/vz150_dev_graphic_novels_-_copy.jpg399399GBPInStock/Courses/Courses/Art & design/Courses/Art & design/Graphic design & illustration/Illustration/Courses/Art & design/Graphic design & illustration22851132114911631228511321163<p>This course is an intermediate course, for more experienced learners to develop their practical and conceptual skills integral to the discipline of Comics and Graphic Novels.</p>35https://www.citylit.ac.uk/media/catalog/product/v/z/vz150_dev_graphic_novels.jpg3068164Developing graphic novels399399https://www.citylit.ac.uk/media/catalog/product/v/z/vz150_dev_graphic_novels_-_copy_6.jpgInStockEveningTueKeeley StreetAvailable courses5-10 weeksWeekday2027-01-19T00:00:00+00:00Some experienceJan 2027Art & designVZ150399399Developing graphic novels319259399Michael-Aubtin Madadi, Sophie Wolfsondeveloping-graphic-novels/vz150-2627<p>This course is an intermediate course, for more experienced learners to develop their practical and conceptual skills integral to the discipline of Comics and Graphic Novels.</p>0000-Available|2027-01-19 00:00:00<p>This intermediate course builds upon skills explored in the introduction to Graphic Novels course. This course will enable you to develop your practice and allow you to explore your Graphic Novel project.</p><p>You will also delve deeper into its context, historical and contemporary, and begin to identify which movements or styles you feel have greatest relevance to your own developing personal creative practice. </p><p>The course will be taught in our dedicated Visual Communication studio which is equipped with macs and scanners, a range of Adobe software, drawing tablets, printers and a vast range of drawing and painting materials. <br> </p><p>This course is an intermediate course, for more experienced learners to develop their practical and conceptual skills integral to the discipline of Comics and Graphic Novels.</p><p>Intermediate level teaching of:</p><ul><li>The key elements of comics/graphic-novels: sequencing, panels, page-layout, captions, direct speech, sound effects - and how to use and manipulate them to tell stories. </li><li>Drawing, painting and mixed-media</li><li>Adobe Creative Cloud software. </li><li>How to use tutor and peer feedback to evolve and improve your work.</li><li>Researching, developing and realising longer comics / graphic novels in response to a brief. </li><li>The different applications of Graphic Design, from print media to digital. </li><li>The key movements and styles within the subject area. </li><li>Identifying which of the sub-areas and movements are most relevant to your developing graphic design practice. </li></ul><ul><li>Manipulate sequential images, panels, page-layout, captions, direct speech, and sound effects to create a longer comic / graphic novel. </li><li>Research, develop and realise a longer comic / graphic novel in response to a brief. </li><li>Use tutor and peer feedback to evolve and improve your work.</li><li>Discuss the different applications of graphic design and the key movements and styles.</li><li>Identify which of the applications and movements are most relevant to your developing graphic design practice.</li></ul><p>This course is suitable for intermediate learners, e.g. those who have completed an introductory course in Graphic Novels, or have equivalent knowledge and experience. </p><p><em>English-language competency is required: you should be able to follow verbal and written instructions, demonstrations, hand-outs and health and safety information. You may need to take short written notes for your own use and take part in group discussions.</em><br> </p><ul><li>Presentations</li><li>Demonstrations</li><li>Practical work</li><li>Individual and group tutoring</li><li>Group discussion</li></ul><p>Additional/extension activities may be set for you to complete at home or outside of the course hours. Completion of additional tasks is encouraged to help you get the most out of the course. Where required your tutor will discuss these with you.</p><p><br><em>Self-reflection is an important part of learning in art education and creative practice. You will be encouraged to engage with reflecting on your own work and progress as part of the learning process in Visual Arts.</em></p><p>At City Lit, access to basic materials and resources are available as part of this course. We advise you to bring a A5/A4 sketchbook for the recording of ideas and an A3 folder and/or a USB drive, to transport work to and from City Lit. Additional materials required as part of the course will be discussed by your tutor if required. </p><p>We recommend looking at the Visual Communication category of our website, to see our full range of courses and specialist workshops within graphic design, illustration, children’s book illustration and graphic novels. <br> <br>Also, you may wish to consider applying to one of our Advanced Programmes in Media and Communications, or a related subject.</p><p><a href="https://www.citylit.ac.uk/courses/art-and-design/advanced-practice" target="_blank" rel="noopener noreferrer">https://www.citylit.ac.uk/courses/art-and-design/advanced-practice</a></p>Graphic design & illustrationIllustrationvirtual3068497Developing graphic novels399399https://www.citylit.ac.uk/media/catalog/product/v/z/vz150_dev_graphic_novels_-_copy_7.jpgInStockEveningMonKeeley StreetAvailable courses5-10 weeksWeekday2027-04-19T00:00:00+00:00Some experienceApr 2027Art & designVZ467399399Developing graphic novels319259399Michael-Aubtin Madadi, Stephen Marchantdeveloping-graphic-novels/vz467-2627<p>This course is an intermediate course, for more experienced learners to develop their practical and conceptual skills integral to the discipline of Comics and Graphic Novels.</p>0000-Available|2027-04-19 00:00:00<p>This intermediate course builds upon skills explored in the introduction to Graphic Novels course. This course will enable you to develop your practice and allow you to explore your Graphic Novel project.</p><p>You will also delve deeper into its context, historical and contemporary, and begin to identify which movements or styles you feel have greatest relevance to your own developing personal creative practice. </p><p>The course will be taught in our dedicated Visual Communication studio which is equipped with macs and scanners, a range of Adobe software, drawing tablets, printers and a vast range of drawing and painting materials. <br> </p><p>This course is an intermediate course, for more experienced learners to develop their practical and conceptual skills integral to the discipline of Comics and Graphic Novels.</p><p>Intermediate level teaching of:</p><ul><li>The key elements of comics/graphic-novels: sequencing, panels, page-layout, captions, direct speech, sound effects - and how to use and manipulate them to tell stories. </li><li>Drawing, painting and mixed-media</li><li>Adobe Creative Cloud software. </li><li>How to use tutor and peer feedback to evolve and improve your work.</li><li>Researching, developing and realising longer comics / graphic novels in response to a brief. </li><li>The different applications of Graphic Design, from print media to digital. </li><li>The key movements and styles within the subject area. </li><li>Identifying which of the sub-areas and movements are most relevant to your developing graphic design practice. </li></ul><ul><li>Manipulate sequential images, panels, page-layout, captions, direct speech, and sound effects to create a longer comic / graphic novel. </li><li>Research, develop and realise a longer comic / graphic novel in response to a brief. </li><li>Use tutor and peer feedback to evolve and improve your work.</li><li>Discuss the different applications of graphic design and the key movements and styles.</li><li>Identify which of the applications and movements are most relevant to your developing graphic design practice.</li></ul><p>This course is suitable for intermediate learners, e.g. those who have completed an introductory course in Graphic Novels, or have equivalent knowledge and experience. </p><p><em>English-language competency is required: you should be able to follow verbal and written instructions, demonstrations, hand-outs and health and safety information. You may need to take short written notes for your own use and take part in group discussions.</em><br> </p><ul><li>Presentations</li><li>Demonstrations</li><li>Practical work</li><li>Individual and group tutoring</li><li>Group discussion</li></ul><p>Additional/extension activities may be set for you to complete at home or outside of the course hours. Completion of additional tasks is encouraged to help you get the most out of the course. Where required your tutor will discuss these with you.</p><p><br><em>Self-reflection is an important part of learning in art education and creative practice. You will be encouraged to engage with reflecting on your own work and progress as part of the learning process in Visual Arts.</em></p><p>At City Lit, access to basic materials and resources are available as part of this course. We advise you to bring a A5/A4 sketchbook for the recording of ideas and an A3 folder and/or a USB drive, to transport work to and from City Lit. Additional materials required as part of the course will be discussed by your tutor if required. </p><p>We recommend looking at the Visual Communication category of our website, to see our full range of courses and specialist workshops within graphic design, illustration, children’s book illustration and graphic novels. <br> <br>Also, you may wish to consider applying to one of our Advanced Programmes in Media and Communications, or a related subject.</p><p><a href="https://www.citylit.ac.uk/courses/art-and-design/advanced-practice" target="_blank" rel="noopener noreferrer">https://www.citylit.ac.uk/courses/art-and-design/advanced-practice</a></p>Graphic design & illustrationIllustrationvirtual319399259VZ150,VZ467NONETue,Mon19/01/27 - 16/03/2718:00 - 21:0018:0021:008 sessions (over 9 weeks)85-10 weeksEveningWeekdayKSKeeley StreetMichael-Aubtin Madadi, Sophie Wolfson,Michael-Aubtin Madadi, Stephen MarchantSome experienceAvailable courses2027-01-19T00:00:00+00:00,2027-04-19T00:00:00+00:00Jan 2027,Apr 2027Art & design399399Developing graphic novelsdeveloping-graphic-novels/vz150-2627,developing-graphic-novels/vz467-2627<p>This course is an intermediate course, for more experienced learners to develop their practical and conceptual skills integral to the discipline of Comics and Graphic Novels.</p>0000-Available|2027-01-19 00:00:00<p>This intermediate course builds upon skills explored in the introduction to Graphic Novels course. This course will enable you to develop your practice and allow you to explore your Graphic Novel project.</p><p>You will also delve deeper into its context, historical and contemporary, and begin to identify which movements or styles you feel have greatest relevance to your own developing personal creative practice. </p><p>The course will be taught in our dedicated Visual Communication studio which is equipped with macs and scanners, a range of Adobe software, drawing tablets, printers and a vast range of drawing and painting materials. <br> </p><p>This course is an intermediate course, for more experienced learners to develop their practical and conceptual skills integral to the discipline of Comics and Graphic Novels.</p><p>Intermediate level teaching of:</p><ul><li>The key elements of comics/graphic-novels: sequencing, panels, page-layout, captions, direct speech, sound effects - and how to use and manipulate them to tell stories. </li><li>Drawing, painting and mixed-media</li><li>Adobe Creative Cloud software. </li><li>How to use tutor and peer feedback to evolve and improve your work.</li><li>Researching, developing and realising longer comics / graphic novels in response to a brief. </li><li>The different applications of Graphic Design, from print media to digital. </li><li>The key movements and styles within the subject area. </li><li>Identifying which of the sub-areas and movements are most relevant to your developing graphic design practice. </li></ul><ul><li>Manipulate sequential images, panels, page-layout, captions, direct speech, and sound effects to create a longer comic / graphic novel. </li><li>Research, develop and realise a longer comic / graphic novel in response to a brief. </li><li>Use tutor and peer feedback to evolve and improve your work.</li><li>Discuss the different applications of graphic design and the key movements and styles.</li><li>Identify which of the applications and movements are most relevant to your developing graphic design practice.</li></ul><p>This course is suitable for intermediate learners, e.g. those who have completed an introductory course in Graphic Novels, or have equivalent knowledge and experience. </p><p><em>English-language competency is required: you should be able to follow verbal and written instructions, demonstrations, hand-outs and health and safety information. You may need to take short written notes for your own use and take part in group discussions.</em><br> </p><ul><li>Presentations</li><li>Demonstrations</li><li>Practical work</li><li>Individual and group tutoring</li><li>Group discussion</li></ul><p>Additional/extension activities may be set for you to complete at home or outside of the course hours. Completion of additional tasks is encouraged to help you get the most out of the course. Where required your tutor will discuss these with you.</p><p><br><em>Self-reflection is an important part of learning in art education and creative practice. You will be encouraged to engage with reflecting on your own work and progress as part of the learning process in Visual Arts.</em></p><p>At City Lit, access to basic materials and resources are available as part of this course. We advise you to bring a A5/A4 sketchbook for the recording of ideas and an A3 folder and/or a USB drive, to transport work to and from City Lit. Additional materials required as part of the course will be discussed by your tutor if required. </p><p>We recommend looking at the Visual Communication category of our website, to see our full range of courses and specialist workshops within graphic design, illustration, children’s book illustration and graphic novels. <br> <br>Also, you may wish to consider applying to one of our Advanced Programmes in Media and Communications, or a related subject.</p><p><a href="https://www.citylit.ac.uk/courses/art-and-design/advanced-practice" target="_blank" rel="noopener noreferrer">https://www.citylit.ac.uk/courses/art-and-design/advanced-practice</a></p>Graphic design & illustrationIllustrationconfigurable