Italian graphic novels: an introduction
Time: 11:00 - 13:00
This course will be delivered online. See the ‘What is the course about?’ section in course details for more information.
This course has now finished
What is the course about?
La graphic novel italiana: un'introduzione. In questo seminario tracceremo un breve excursus delle origini del romanzo a fumetti italiano, dai primi anni sessanta (Hugo Pratt, Angela Giussani), passando per gli anni ottanta (Sergio Bonelli, Andrea Pazienza) fino ad arrivare ad i nostri giorni (Zerocalcare) ed incontreremo i suoi personaggi piu' famosi (Corto Maltese, Diabolik, Dylan Dog, Kobane, etc).
This is a live online course. You will need:
- Internet connection. The classes work best with Chrome.
- A computer with microphone and camera is best (e.g. a PC/laptop/iMac/MacBook), or a tablet/iPad/smart phone/iPhone if you don't have a computer.
We will contact you with joining instructions before your course starts.
What will we cover?
This workshop will provide you with a brief history of the graphic novel in Italy and introduce you to some of its most famous writers and artists.
What will I achieve?
By the end of this course you should be able to...
- appreciate the range of styles in the Italian graphic novel tradition
- understand the genre's development
- recognise the most famous artists and writers working in the genre.
What level is the course and do I need any particular skills?
This workshop is delivered entirely in Italian, and is meant for learners at intermediate level or above (Italian 3 lower to Italian 5).
How will I be taught, and will there be any work outside the class?
This is a lecture-style workshop, but there will be opportunities to ask questions.
Are there any other costs? Is there anything I need to bring?
No extra materials are necessary.
When I've finished, what course can I do next?
This is a supplementary lecture. If you are interested in other Italian courses, please visit the Languages page on our website.